Compare → Strike 8d6 save +5 DC15

8d6 save +5 DC15

Damage distribution for 8d6 save +5 DC15. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

The target rolls a saving throw: roll 1 twenty-sided die and add +5 (the target's relevant save bonus, e.g. DEX for Fireball). Compared against DC 15: a total of 15 or more succeeds (so the d20 needs to land on at least 10). Damage rolled is 8 6-sided dice. On a fail, the target takes the full damage; on a success, they take half (round down). The same 8d6 damage roll determines both — a fail-then-save scenario isn't 'roll again', it's 'take half of the same number'.

min 4 max 48 mean 20.16 1613/80 ±8.00
P(finish at 26 HP) = 31.26%
  • 4 0.00%
  • 5 0.01%
  • 6 0.04%
  • 7 0.17%
  • 8 0.54%
  • 9 1.39%
  • 10 2.85%
  • 11 4.86%
  • 12 6.97%
  • 13 8.50%
  • 14 8.86%
  • 15 7.93%
  • 16 6.10%
  • 17 4.08%
  • 18 2.49%
  • 19 1.58%
  • 20 1.29%
  • 21 1.43%
  • 22 1.78%
  • 23 2.21%
  • 24 2.65%
  • 25 3.05%
  • 26 3.36%
  • 27 3.57%
  • 28 3.64%
  • 29 3.57%
  • 30 3.36%
  • 31 3.05%
  • 32 2.65%
  • 33 2.21%
  • 34 1.76%
  • 35 1.35%
  • 36 0.98%
  • 37 0.68%
  • 38 0.45%
  • 39 0.28%
  • 40 0.16%
  • 41 0.09%
  • 42 0.05%
  • 43 0.02%
  • 44 0.01%
  • 45 0.00%
  • 46 0.00%
  • 47 0.00%
  • 48 0.00%
Strikes to kill 26 HP expected: 1.77
  • ≤ 1 31.26%
  • ≤ 2 91.45%
  • ≤ 3 100.00%