Compare → Strike 5d8 save +3 DC15

5d8 save +3 DC15

Damage distribution for 5d8 save +3 DC15. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

The target rolls a saving throw: roll 1 twenty-sided die and add +3 (the target's relevant save bonus, e.g. DEX for Fireball). Compared against DC 15: a total of 15 or more succeeds (so the d20 needs to land on at least 12). Damage rolled is 5 8-sided dice. On a fail, the target takes the full damage; on a success, they take half (round down). The same 5d8 damage roll determines both — a fail-then-save scenario isn't 'roll again', it's 'take half of the same number'.

min 2 max 40 mean 17.32 693/40 ±7.08
P(finish at 21 HP) = 35.62% (29183/81920)
  • 2 0.00%
  • 3 0.03%
  • 4 0.14%
  • 5 0.46%
  • 6 1.13%
  • 7 2.24%
  • 8 3.71%
  • 9 5.28%
  • 10 6.54%
  • 11 7.11%
  • 12 6.88%
  • 13 5.99%
  • 14 4.81%
  • 15 3.77%
  • 16 3.12%
  • 17 2.93%
  • 18 3.08%
  • 19 3.40%
  • 20 3.74%
  • 21 3.99%
  • 22 4.13%
  • 23 4.13%
  • 24 3.99%
  • 25 3.74%
  • 26 3.37%
  • 27 2.94%
  • 28 2.47%
  • 29 2.00%
  • 30 1.55%
  • 31 1.16%
  • 32 0.82%
  • 33 0.55%
  • 34 0.35%
  • 35 0.21%
  • 36 0.12%
  • 37 0.06%
  • 38 0.03%
  • 39 0.01%
  • 40 0.00%
Strikes to kill 21 HP expected: 1.72
  • ≤ 1 35.62%
  • ≤ 2 92.56%
  • ≤ 3 99.98%