Compare → Strike 10d6 save +5 DC17 t4

10d6 save +5 DC17 t4

Damage distribution for 10d6 save +5 DC17 t4. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

Each of the 4 targets rolls a saving throw: roll 1 twenty-sided die and add +5 (the target's relevant save bonus). The damage roll itself happens once and applies to every target — what varies per-target is whether they save or fail. Compared against DC 17: a total of 17 or more succeeds (so the d20 needs to land on at least 12). Damage rolled is 10 6-sided dice. On a fail, the target takes the full damage; on a success, they take half (round down). The same 10d6 damage roll determines both — a fail-then-save scenario isn't 'roll again', it's 'take half of the same number'.

min 20 max 240 mean 108.05 2161/20 ±24.49
P(finish at 130 HP) = 18.04%
  • 20 0.00%
  • 21 0.00%
  • 22 0.00%
  • 23 0.00%
  • 24 0.00%
  • 25 0.00%
  • 26 0.00%
  • 27 0.00%
  • 28 0.00%
  • 29 0.00%
  • 30 0.00%
  • 31 0.00%
  • 32 0.00%
  • 33 0.00%
  • 34 0.00%
  • 35 0.00%
  • 36 0.01%
  • 37 0.00%
  • 38 0.00%
  • 39 0.00%
  • 40 0.02%
  • 41 0.00%
  • 42 0.00%
  • 43 0.00%
  • 44 0.04%
  • 45 0.01%
  • 46 0.02%
  • 47 0.00%
  • 48 0.10%
  • 49 0.00%
  • 50 0.04%
  • 51 0.05%
  • 52 0.18%
  • 53 0.00%
  • 54 0.01%
  • 55 0.08%
  • 56 0.46%
  • 57 0.00%
  • 58 0.00%
  • 59 0.01%
  • 60 0.67%
  • 61 0.28%
  • 62 0.09%
  • 63 0.01%
  • 64 0.54%
  • 65 0.38%
  • 66 0.68%
  • 67 0.00%
  • 68 0.83%
  • 69 0.00%
  • 70 0.70%
  • 71 0.81%
  • 72 0.93%
  • 73 0.07%
  • 74 0.51%
  • 75 0.97%
  • 76 1.62%
  • 77 0.12%
  • 78 0.70%
  • 79 0.00%
  • 80 2.76%
  • 81 1.37%
  • 82 0.00%
  • 83 0.00%
  • 84 1.74%
  • 85 1.43%
  • 86 2.94%
  • 87 0.41%
  • 88 0.17%
  • 89 0.00%
  • 90 3.22%
  • 91 1.94%
  • 92 2.19%
  • 93 0.00%
  • 94 0.76%
  • 95 1.26%
  • 96 3.55%
  • 97 0.00%
  • 98 3.48%
  • 99 0.00%
  • 100 1.11%
  • 101 2.02%
  • 102 2.63%
  • 103 0.00%
  • 104 2.85%
  • 105 2.11%
  • 106 0.51%
  • 107 0.00%
  • 108 4.54%
  • 109 0.00%
  • 110 2.89%
  • 111 0.28%
  • 112 2.18%
  • 113 0.00%
  • 114 2.31%
  • 115 2.23%
  • 116 2.56%
  • 117 0.00%
  • 118 0.00%
  • 119 2.14%
  • 120 2.31%
  • 121 0.05%
  • 122 3.66%
  • 123 0.00%
  • 124 0.51%
  • 125 0.03%
  • 126 3.36%
  • 127 0.00%
  • 128 1.51%
  • 129 2.04%
  • 130 0.01%
  • 131 0.00%
  • 132 1.32%
  • 133 1.88%
  • 134 0.51%
  • 135 0.00%
  • 136 2.34%
  • 137 0.00%
  • 138 0.35%
  • 139 0.00%
  • 140 2.35%
  • 141 0.00%
  • 142 0.00%
  • 143 1.21%
  • 144 0.80%
  • 145 0.00%
  • 146 0.09%
  • 147 0.98%
  • 148 0.62%
  • 149 0.00%
  • 150 0.81%
  • 151 0.00%
  • 152 0.60%
  • 153 0.00%
  • 154 0.57%
  • 155 0.00%
  • 156 0.53%
  • 157 0.41%
  • 158 0.01%
  • 159 0.00%
  • 160 0.44%
  • 161 0.29%
  • 162 0.00%
  • 163 0.00%
  • 164 0.56%
  • 165 0.00%
  • 166 0.00%
  • 167 0.00%
  • 168 0.42%
  • 169 0.00%
  • 170 0.00%
  • 171 0.07%
  • 172 0.23%
  • 173 0.00%
  • 174 0.00%
  • 175 0.04%
  • 176 0.17%
  • 177 0.00%
  • 178 0.02%
  • 179 0.00%
  • 180 0.13%
  • 181 0.00%
  • 182 0.01%
  • 183 0.00%
  • 184 0.09%
  • 185 0.01%
  • 186 0.00%
  • 187 0.00%
  • 188 0.06%
  • 189 0.00%
  • 190 0.00%
  • 191 0.00%
  • 192 0.04%
  • 193 0.00%
  • 194 0.00%
  • 195 0.00%
  • 196 0.02%
  • 197 0.00%
  • 198 0.00%
  • 199 0.00%
  • 200 0.01%
  • 201 0.00%
  • 202 0.00%
  • 203 0.00%
  • 204 0.01%
  • 205 0.00%
  • 206 0.00%
  • 207 0.00%
  • 208 0.00%
  • 209 0.00%
  • 210 0.00%
  • 211 0.00%
  • 212 0.00%
  • 213 0.00%
  • 214 0.00%
  • 215 0.00%
  • 216 0.00%
  • 217 0.00%
  • 218 0.00%
  • 219 0.00%
  • 220 0.00%
  • 221 0.00%
  • 222 0.00%
  • 223 0.00%
  • 224 0.00%
  • 225 0.00%
  • 226 0.00%
  • 227 0.00%
  • 228 0.00%
  • 229 0.00%
  • 230 0.00%
  • 231 0.00%
  • 232 0.00%
  • 233 0.00%
  • 234 0.00%
  • 235 0.00%
  • 236 0.00%
  • 237 0.00%
  • 238 0.00%
  • 239 0.00%
  • 240 0.00%
Strikes to kill 130 HP expected: 1.82
  • ≤ 1 18.04%
  • ≤ 2 99.74%

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