Compare → Strike 100 @ hit 100 crit 30 csd 250 boost 50 boost 50 boost 50 boost 50
100 @ hit 100 crit 30 csd 250 boost 50 boost 50 boost 50 boost 50
Damage distribution for 100 @ hit 100 crit 30 csd 250 boost 50 boost 50 boost 50 boost 50. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →
Hit chance is 100% (a single roll against a flat probability — the XCOM / Hard West / tactical-game model, distinct from the d20-versus-AC math elsewhere on this site). Compared against AC 0: any roll except a natural 1 hits (a nat 1 always misses, regardless of bonus). A natural 20 always crits, regardless of AC. On a hit, deal 100. On a crit, double the damage dice (the 100 becomes 100); flat modifiers stay the same.