Concepts → Fundamentals

Probability fundamentals, on dice

Five short pages, in order, that build up the language and the machinery the rest of /concepts assumes you have. Dice are the cleanest first example of probability — every outcome is countable, every probability is exact, and you can hold the whole distribution in your head. If you've never been formally introduced to probability distributions, expected value, variance, or convolutions, start here.

Once you've worked through these, the main concepts index ties each fundamental into a counterintuitive result that comes out of stacking them: variance vs kill probability, crit chance vs base damage, expected strikes to kill, and the rest.