Compare → Strike 1d3+4 @ hit 65 crit 10 graze 15 attacks 2

1d3+4 @ hit 65 crit 10 graze 15 attacks 2

Damage distribution for 1d3+4 @ hit 65 crit 10 graze 15 attacks 2. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

Hit chance is 65% (a single roll against a flat probability — the XCOM / Hard West / tactical-game model, distinct from the d20-versus-AC math elsewhere on this site). Compared against AC 0: any roll except a natural 1 hits (a nat 1 always misses, regardless of bonus). A natural 20 always crits, regardless of AC. On a hit, deal 1 3-sided die, plus 4. On a crit, double the damage dice (the 1d3+4 becomes 2d3+4); flat modifiers stay the same., plus Hit chance is 65% (a single roll against a flat probability — the XCOM / Hard West / tactical-game model, distinct from the d20-versus-AC math elsewhere on this site). Compared against AC 0: any roll except a natural 1 hits (a nat 1 always misses, regardless of bonus). A natural 20 always crits, regardless of AC. On a hit, deal 1 3-sided die, plus 4. On a crit, double the damage dice (the 1d3+4 becomes 2d3+4); flat modifiers stay the same.

min 0 max 20 mean 8.86 443/50
P(finish at 10 HP) = 48.03% (1729/3600)
  • 0 4.00%
  • 1 0.00%
  • 2 2.00%
  • 3 4.00%
  • 4 0.25%
  • 5 8.80%
  • 6 9.09%
  • 7 10.33%
  • 8 6.79%
  • 9 6.72%
  • 10 8.50%
  • 11 8.46%
  • 12 12.62%
  • 13 9.46%
  • 14 5.83%
  • 15 1.77%
  • 16 0.94%
  • 17 0.37%
  • 18 0.05%
  • 19 0.02%
  • 20 0.01%
Strikes to kill 10 HP expected: 1.60
  • ≤ 1 48.03%
  • ≤ 2 93.01%
  • ≤ 3 99.37%
  • ≤ 4 99.95%

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