Compare → Strike 1d8+5 @ AC15 +9 rider 2d8 attacks 2 sneak 3d6

1d8+5 @ AC15 +9 rider 2d8 attacks 2 sneak 3d6

Damage distribution for 1d8+5 @ AC15 +9 rider 2d8 attacks 2 sneak 3d6. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

Take 2 attacks per turn — each 1d8+5 on a hit (vs AC 15, +9 to hit, plus rider 2d8 on hit). The first one to hit (or crit) also gets a Sneak Attack rider of 3d6 (doubled on crit, like all damage dice; RAW: "once per turn" — you can't fire Sneak twice even with multiple hits).

min 0 max 142 mean 39.60 198/5
P(finish at 71 HP) = 2.54%
  • 0 6.25%
  • 1 0.00%
  • 2 0.00%
  • 3 0.00%
  • 4 0.00%
  • 5 0.00%
  • 6 0.00%
  • 7 0.00%
  • 8 0.00%
  • 9 0.00%
  • 10 0.00%
  • 11 0.00%
  • 12 0.00%
  • 13 0.01%
  • 14 0.02%
  • 15 0.04%
  • 16 0.08%
  • 17 0.15%
  • 18 0.24%
  • 19 0.39%
  • 20 0.57%
  • 21 0.81%
  • 22 1.09%
  • 23 1.40%
  • 24 1.73%
  • 25 2.04%
  • 26 2.33%
  • 27 2.56%
  • 28 2.71%
  • 29 2.78%
  • 30 2.75%
  • 31 2.65%
  • 32 2.48%
  • 33 2.27%
  • 34 2.06%
  • 35 1.86%
  • 36 1.72%
  • 37 1.64%
  • 38 1.63%
  • 39 1.70%
  • 40 1.84%
  • 41 2.03%
  • 42 2.26%
  • 43 2.49%
  • 44 2.72%
  • 45 2.92%
  • 46 3.06%
  • 47 3.15%
  • 48 3.17%
  • 49 3.12%
  • 50 3.01%
  • 51 2.84%
  • 52 2.63%
  • 53 2.39%
  • 54 2.12%
  • 55 1.86%
  • 56 1.60%
  • 57 1.36%
  • 58 1.14%
  • 59 0.95%
  • 60 0.79%
  • 61 0.66%
  • 62 0.56%
  • 63 0.48%
  • 64 0.43%
  • 65 0.38%
  • 66 0.35%
  • 67 0.33%
  • 68 0.31%
  • 69 0.29%
  • 70 0.27%
  • 71 0.26%
  • 72 0.24%
  • 73 0.23%
  • 74 0.21%
  • 75 0.20%
  • 76 0.18%
  • 77 0.16%
  • 78 0.15%
  • 79 0.13%
  • 80 0.12%
  • 81 0.10%
  • 82 0.09%
  • 83 0.08%
  • 84 0.07%
  • 85 0.06%
  • 86 0.05%
  • 87 0.04%
  • 88 0.03%
  • 89 0.03%
  • 90 0.02%
  • 91 0.02%
  • 92 0.01%
  • 93 0.01%
  • 94 0.01%
  • 95 0.01%
  • 96 0.01%
  • 97 0.01%
  • 98 0.00%
  • 99 0.00%
  • 100 0.00%
  • 101 0.00%
  • 102 0.00%
  • 103 0.00%
  • 104 0.00%
  • 105 0.00%
  • 106 0.00%
  • 107 0.00%
  • 108 0.00%
  • 109 0.00%
  • 110 0.00%
  • 111 0.00%
  • 112 0.00%
  • 113 0.00%
  • 114 0.00%
  • 115 0.00%
  • 116 0.00%
  • 117 0.00%
  • 118 0.00%
  • 119 0.00%
  • 120 0.00%
  • 121 0.00%
  • 122 0.00%
  • 123 0.00%
  • 124 0.00%
  • 125 0.00%
  • 126 0.00%
  • 127 0.00%
  • 128 0.00%
  • 129 0.00%
  • 130 0.00%
  • 131 0.00%
  • 132 0.00%
  • 133 0.00%
  • 134 0.00%
  • 135 0.00%
  • 136 0.00%
  • 137 0.00%
  • 138 0.00%
  • 139 0.00%
  • 140 0.00%
  • 141 0.00%
  • 142 0.00%
Strikes to kill 71 HP expected: 2.35
  • ≤ 1 2.54%
  • ≤ 2 68.26%
  • ≤ 3 95.05%
  • ≤ 4 99.41%
  • ≤ 5 99.94%

Want to compare 1d8+5 @ AC15 +9 rider 2d8 attacks 2 sneak 3d6 against another expression? ↦ Open the comparison tool — paste this in as one side and an alternative as the other.

Why some expressions kill faster than others with the same mean is the kind of thing the concepts pillars work out — start with variance and kill probability if this strike's distribution looks surprising.