Compare → Strike 1d6+5 @ AC15 +9 attacks 2 bonus 1d6+5 @ AC15 +9

1d6+5 @ AC15 +9 attacks 2 bonus 1d6+5 @ AC15 +9

Damage distribution for 1d6+5 @ AC15 +9 attacks 2 bonus 1d6+5 @ AC15 +9. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

Take 2 attacks per turn — each 1d6+5 on a hit (vs AC 15, +9 to hit). Plus an unconditional bonus-action attack: 1d6+5 on a hit (vs AC 15, +9 to hit) (Polearm Master haft, Crossbow Expert bonus shot, or Two-Weapon Fighting offhand).

min 0 max 51 mean 19.65 393/20
P(finish at 25 HP) = 29.17%
  • 0 1.56%
  • 1 0.00%
  • 2 0.00%
  • 3 0.00%
  • 4 0.00%
  • 5 0.00%
  • 6 2.19%
  • 7 2.21%
  • 8 2.24%
  • 9 2.27%
  • 10 2.29%
  • 11 2.32%
  • 12 1.18%
  • 13 2.20%
  • 14 3.24%
  • 15 4.31%
  • 16 5.40%
  • 17 6.52%
  • 18 5.78%
  • 19 5.18%
  • 20 4.71%
  • 21 4.36%
  • 22 4.14%
  • 23 4.07%
  • 24 4.68%
  • 25 5.01%
  • 26 5.06%
  • 27 4.79%
  • 28 4.19%
  • 29 3.25%
  • 30 2.43%
  • 31 1.71%
  • 32 1.12%
  • 33 0.67%
  • 34 0.37%
  • 35 0.24%
  • 36 0.15%
  • 37 0.09%
  • 38 0.04%
  • 39 0.02%
  • 40 0.01%
  • 41 0.01%
  • 42 0.00%
  • 43 0.00%
  • 44 0.00%
  • 45 0.00%
  • 46 0.00%
  • 47 0.00%
  • 48 0.00%
  • 49 0.00%
  • 50 0.00%
  • 51 0.00%
Strikes to kill 25 HP expected: 1.79
  • ≤ 1 29.17%
  • ≤ 2 92.02%
  • ≤ 3 99.59%

Want to compare 1d6+5 @ AC15 +9 attacks 2 bonus 1d6+5 @ AC15 +9 against another expression? ↦ Open the comparison tool — paste this in as one side and an alternative as the other.

Why some expressions kill faster than others with the same mean is the kind of thing the concepts pillars work out — start with variance and kill probability if this strike's distribution looks surprising.