Compare → Strike 1d6+3 @ AC15 +5 c2 attacks 1 sneak 5d6

1d6+3 @ AC15 +5 c2 attacks 1 sneak 5d6

Damage distribution for 1d6+3 @ AC15 +5 c2 attacks 1 sneak 5d6. Edit the expression or drag the HP slider — the URL updates as you go, so the page is always shareable. expression syntax →

Strike

Take 1 attacks per turn — each 1d6+3 on a hit (vs AC 15, +5 to hit, crit on 2+). The first one to hit (or crit) also gets a Sneak Attack rider of 5d6 (doubled on crit, like all damage dice; RAW: "once per turn" — you can't fire Sneak twice even with multiple hits).

min 0 max 75 mean 42.75 171/4
P(finish at 37 HP) = 87.78%
  • 0 5.00%
  • 1 0.00%
  • 2 0.00%
  • 3 0.00%
  • 4 0.00%
  • 5 0.00%
  • 6 0.00%
  • 7 0.00%
  • 8 0.00%
  • 9 0.00%
  • 10 0.00%
  • 11 0.00%
  • 12 0.00%
  • 13 0.00%
  • 14 0.00%
  • 15 0.00%
  • 16 0.00%
  • 17 0.00%
  • 18 0.00%
  • 19 0.00%
  • 20 0.00%
  • 21 0.00%
  • 22 0.00%
  • 23 0.00%
  • 24 0.01%
  • 25 0.01%
  • 26 0.03%
  • 27 0.05%
  • 28 0.09%
  • 29 0.16%
  • 30 0.25%
  • 31 0.39%
  • 32 0.58%
  • 33 0.84%
  • 34 1.17%
  • 35 1.58%
  • 36 2.06%
  • 37 2.62%
  • 38 3.23%
  • 39 3.87%
  • 40 4.50%
  • 41 5.09%
  • 42 5.59%
  • 43 5.99%
  • 44 6.24%
  • 45 6.32%
  • 46 6.24%
  • 47 5.99%
  • 48 5.59%
  • 49 5.09%
  • 50 4.50%
  • 51 3.87%
  • 52 3.23%
  • 53 2.62%
  • 54 2.06%
  • 55 1.58%
  • 56 1.17%
  • 57 0.84%
  • 58 0.58%
  • 59 0.39%
  • 60 0.25%
  • 61 0.16%
  • 62 0.09%
  • 63 0.05%
  • 64 0.03%
  • 65 0.01%
  • 66 0.01%
  • 67 0.00%
  • 68 0.00%
  • 69 0.00%
  • 70 0.00%
  • 71 0.00%
  • 72 0.00%
  • 73 0.00%
  • 74 0.00%
  • 75 0.00%
Strikes to kill 37 HP expected: 1.13
  • ≤ 1 87.78%
  • ≤ 2 99.03%
  • ≤ 3 99.93%

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Why some expressions kill faster than others with the same mean is the kind of thing the concepts pillars work out — start with variance and kill probability if this strike's distribution looks surprising.